Others will ignore you until you disturb them. Here, some creatures might just stand and stare at you for a while. It’s quite common for creatures in games to simply just run at the player as soon as they spot them. Here are five ways in which we try to achieve this:ġ.) Creatures Have A Varying Degree of Hostility The player will always be able to conjure up far worse things in their imagination than we can do with polygons. In horror games the most important thing is not what is seen, but what happens in the player’s mind. To do this our goal has been to trigger the player’s imagination in the right way.
When creating SOMA we wanted to make our encounters disturbing.